![starmade cargo starmade cargo](https://vignette.wikia.nocookie.net/starmade-faction-db/images/a/a8/Strider_001.png)
You have a few blocks that each do one thing, a rail, an end rail, a turn around rail, connect, release, a signal detector etc. It is a bit easier to learn and extrapolate. I think I would enjoy that more than the scripting, because you can do all the behaviors with blocks like in minecraft redstone. the one in starmade lets me do everything from move my ship into the hangar, to move cargo containers, to moving turrets to making transport systems. TLDR: I think the actual component for connecting trains should be a "connector" in this case, and the rails would just be voxels that are there to stabilize whatever is attached. (The same concept works with cargo / a train car with weapons on it)
Starmade cargo full#
The main vehicle would gain the functionality of whatever was connected to it.įor example, if you made a train that was linked together with these "vehicle attaching component" things, and you ran out of fuel, and the fuel tank was on it's own section of the train, you could detach that section and attach a full fuel tank and be good to go. I know in "Banjo Kazooie: Nuts & Bolts" (yeah i know no one likes this game, but it had a building system that works similar to what NQ is proposing) they had a component that you could use to attach multiple vehicles together. I like the idea, but the mechanism for that wouldn't really be the rail would it? Example above is just the simplest version of what may be done. So the idea is to have small scale mechanism that won't be counted as a separate vehicle, so in theory you will be able to change shapes of your creation according to your needs without rebuilding it. One of examples is kind of small carrier ship, that moves it back part on rails to clear place for smaller ship to be docked on it. Once again, it's not only about building trains, but also for smaller mechanisms that would be just a part of your ship or base, and will be able to move part of that ship or base without braking the integrity.